7 Days to Die v11 4 Patch is Out!


    Seeders : 0      Leechers : 0

Torrent Hash : C28B8574057A501755C05158E8AA2B6A7E9C29F0
Torrent Added : 1 Year+ in Games - PC
Torrent Size : 2.46 GB


7 Days to Die v11 4 Patch is Out!
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Torrent File Content (756 files)


7 Days To Die
    7DaysToDie_Data
          resources.assets -
1.4 GB

    Data
          Bundles/BlockTextureAtlases -
283.95 MB

    7DaysToDie_Data
          sharedassets1.assets -
182.99 MB

          resources.resource -
112.59 MB

    Data
          Bundles/TerrainTextures -
64.32 MB

     7DaysToDie.exe -
17.8 MB

     steamclient64.dll -
11.66 MB

          Worlds/Navezgane/Region/r.2.1.7rg -
9.95 MB

          Worlds/Navezgane/Region/r.2.2.7rg -
9.86 MB

    _CommonRedist
          vcredist/2010/vcredist_x64.exe -
9.8 MB

    Data
          Worlds/Navezgane/Region/r.2.0.7rg -
9.71 MB

          Worlds/Navezgane/Region/r.1.2.7rg -
9.47 MB

          Worlds/Navezgane/Region/r.0.-2.7rg -
9.33 MB

     steamclient.dll -
9.25 MB

          Worlds/Navezgane/Region/r.0.2.7rg -
9.14 MB

          Worlds/Navezgane/Region/r.1.1.7rg -
9.12 MB

          Worlds/Navezgane/Region/r.0.-3.7rg -
9.03 MB

          Worlds/Navezgane/Region/r.1.-2.7rg -
8.78 MB

          Worlds/Navezgane/Region/r.2.-2.7rg -
8.77 MB

          Worlds/Navezgane/Region/r.-1.-2.7rg -
8.58 MB

    _CommonRedist
          vcredist/2010/vcredist_x86.exe -
8.57 MB

    Data
          Worlds/Navezgane/Region/r.1.-3.7rg -
8.55 MB

          Worlds/Navezgane/Region/r.-1.2.7rg -
8.46 MB

          Worlds/Navezgane/Region/r.-1.-1.7rg -
8.29 MB

          Worlds/Navezgane/Region/r.-1.-3.7rg -
8.29 MB

          Worlds/Navezgane/Region/r.2.-3.7rg -
8.25 MB

          Worlds/Navezgane/Region/r.0.-1.7rg -
8.13 MB

          Worlds/Navezgane/Region/r.-2.-2.7rg -
8.1 MB

          Worlds/Navezgane/Region/r.-2.-1.7rg -
8.1 MB

          Worlds/Navezgane/Region/r.0.0.7rg -
8.09 MB

          Worlds/Navezgane/Region/r.0.1.7rg -
8.05 MB

          Worlds/Navezgane/Region/r.1.0.7rg -
8.04 MB

          Worlds/Navezgane/Region/r.1.-1.7rg -
8.04 MB

          Worlds/Navezgane/Region/r.-3.0.7rg -
8.03 MB

          Worlds/Navezgane/Region/r.-1.1.7rg -
8.02 MB

          Worlds/Navezgane/Region/r.-2.-3.7rg -
8.02 MB

          Worlds/Navezgane/Region/r.2.-1.7rg -
8.01 MB

          Worlds/Navezgane/Region/r.-3.2.7rg -
8.01 MB

          Worlds/Navezgane/Region/r.-2.0.7rg -
8.01 MB

          Worlds/Navezgane/Region/r.-3.-3.7rg -
8.01 MB

          Worlds/Navezgane/Region/r.-2.1.7rg -
8.01 MB

          Worlds/Navezgane/Region/r.-3.1.7rg -
8.01 MB

          Worlds/Navezgane/Region/r.-2.2.7rg -
8.01 MB

          Worlds/Navezgane/Region/r.-1.0.7rg -
8.01 MB

          Worlds/Navezgane/Region/r.-3.-2.7rg -
8.01 MB

          Worlds/Navezgane/Region/r.-3.-1.7rg -
8.01 MB

    EasyAntiCheat
          Launcher/Bin64/icudt52.dll -
7.28 MB

    7DaysToDie_Data
          mainData -
3.39 MB

    Data
          Prefabs/football_stadium.tts -
3.29 MB

    7DaysToDie_Data
          Managed/Assembly-CSharp.dll -
3.16 MB

+ Show all torrent content...

Description



Games : Windows : Full Game : English

Title: 7 Days to Die
Release Date: 29 Apr, 2015
Genre: Action, Adventure, Indie, RPG, Early Access
Developer: The Fun Pimps
Publisher: The Fun Pimps Entertainment LLC

Quote:System Requirements:
MINIMUM:
OS: WindowsXP (Service Pack 3)
Processor: 2.4 Ghz Dual Core CPU
Memory: 4 GB RAM
Graphics: 512MB Dedicated Memory
DirectX: Version 10
Network: Broadband Internet connection
Hard Drive: 3 GB available space
Sound Card: Sound Card: DirectX® Compatible
Additional Notes: Running the Dedicated Server and Client on the same computer will double ram requirements. Also future releases may require more hard drive space.

RECOMMENDED:
OS: Windows 7 or higher
Processor: 3.0 Ghz Quad Core CPU or faster
Memory: 6 GB RAM
Graphics: 2 GB Dedicated Memory
DirectX: Version 10
Network: Broadband Internet connection
Hard Drive: 3 GB available space
Sound Card: Sound Card: DirectX® Compatible
Additional Notes: Running the Dedicated Server and Client on the same computer will double ram requirements. Also future releases may require more hard drive space.

About Game:
Building on survivalist and horror themes, players in 7 Days to Die can scavenge the abandoned cities of the buildable and destructible voxel world for supplies or explore the wilderness to gather raw materials to build their own tools, weapons, traps, fortifications and shelters. In coming updates these features will be expanded upon with even more depth and a wider variety of choices to survive the increasing dangers of the world. Play alone or with friends, run your own server or join others.

7 Days to Die development was launched following a successful Kickstarter campaign in August 2013, demonstrating the initial prototype. Joining us in early access now will help support the cause and ensure continued expansion of the development team, their efforts and the planning and addition of even more features and depth eagerly awaited by fans.

Many of our fans have commented in these early stages that they feel we are building the survivalzombie game they have always wanted. Our goal is to live up to this as much as we can and build a customizable, moddable game that allows users to fine tune their survival and zombie experience to create the experience players and their friends want.

Alpha 11.4 Patch Is Out!
Apha 11.4 patch fix is out and here is the low down for you cave dwelling survivalists!

As always we cannot guarantee its compatibility with old saved games. If experience any problems please reinstall the game and start a brand new game.

Changed

Changed default back project to DX9 as some clients experienced problems with DX11
Changed Networking we now use both Unity and Steam in parallel. Clients try to connect with directly to IP/port with Unity Networking first and only fall back to Steam Networking if it failed. This improves networking when connecting to dedicated or for those who have port forwarding properly setup
Changed improved startup time by about 2.5s
Changed Windows dedicated server now uses its own registry key so it does not change the client’s resolution settings
Changed if all players disconnected the dedi clears the chunk caches
Changed lowered Cave count for performance
Changed lowered Gravel path count for performance
Changed lowered Ore path count for performance
Changed we now Allow admin/ban/kick by partial usernamessecond item

Fixed

Fixed GUIWindowMessageBox from PlayerDenied closed when dropping to main menu
Fixed several dupe bugs associated with the forge and campfire
Fixed made a slight dedi performance improvement
Fixed new forge dupe bug
Fixed supply Crates falling through world
Fixed clients not showing ban message
Fixed Server browser would stop refreshing before connecting to server
Fixed kicking player on invalid arguments with Ban command
Fixed potential memory leak on dedi by clearing all caches when all players disconnect
Fixed problem where admins we’re unable to give admin rights to ex-banned users
Fixed Cobblestone has no downgrade textures
Fixed another crafting dupe bug
Fixed disassemble ammo exploit
Fixed some console command’s output going to log file instead of console
Fixed Check for player placed output item in crafting grid causing items to vanish
Serverconfig.xmlsecond item

Serverconfig: No Telnet password by default -> connections only accepted from localhost
Console: Register vanilla commands first so Mods can’t break them
Known Issues

Linux builds: Only 32 bit engine supported (has been this way since Linux has been introduced







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